SLIME SLIME SLIME
To counteract the tactile deprivation brought to us by our constant contact with screens, TAKEOUT created the world’s first Slime playground for all ages.
The goal was to encourage people to leave their phones in their pockets and engage fully in the oddly satisfying experience of slime.
PROJECT TYPE    
Experiential
ROLE 
Creative Direction
Photography & Video
Event Design & Production
Art Installation
PRESS    
TEAM       
Elisa Sain
Cris Cordero
Gerardo Briceno
Giano Currie